Post by Silentus on Feb 21, 2004 14:54:26 GMT
--- FINAL VOTE!!! ---
Please look over this set of rules as a whole and whether it should be instituted or not.
If it recieves a 66% majority, this will be sent to Makz for a line item veto.
DO NOT vote about any individual item - those votes have been done and are not up for debate at this point.
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1. OFFICIAL POSITIONS
...A. Knights function as Law Enforcement, Judge, Jury, Jailer & Executioner
...B. 10 Knights (or more) will be appointed by King Wend
...C. Knights will attempt to have a resonable number on duty at a time (~4 during peak times)
...D. Knights will wear Uniform armor when on duty
...E. Knights may choose when they are on/off duty
...F. Knights will be responsible for posting all Thieving and Homicidal CONVICTIONS on the forums.
.........(or passing the info to another knight to do it for them)
2. JURISDICTION
...A. Knights may detain anyone to question them about any crime accusation (suspect or witnesses)
.........(Failure to comply with questioning will result in a charge of impeding justice)
...B. Accusations may only be made by visual witnesses to the crime (or the victim if he makes the appropriate checks)
...C. Knights may only respond to accusations of crimes occuring in the following areas:
.........All Castille City Areas
.........All Styne Populated Areas (as below)
...............West Styne......Styne Inner Castle
...............North Styne.....Inner Styne Harbor
...............Styne Harbor....Styne Harbor Point
...............Styne Village....East Styne
...D. Knights may give chase to suspects in all areas except:
.........Fredian Desert North
.........Sovereign territories (Currently all Ranestadt, Ferrus, Alvearia & Clevian Areas)
.........Private residences (if permission to enter is not recieved)
3. GUILT DETERMINATION
...A. Knights have full autonomy to Judge any accused suspect
...B. Knights can allow for Trial by Combat for difficult guilt determination:
......... All parties must agree to it
......... Champions may be used, but the champions must be named before the agreement is made.
4. CRIMES & PUNISHMENT
...When punishing guilty parties, Knights should follow these sentacing guidelines when possible
...A. Impeding Justice (running from the law or not complying with questioning)
.........Forfeiture of 1000 gold
...B. Theft...............1st Offence
.........Forfeiture of 5000 gold
.........Return of stolen item (or replacement value if no longer in possesion of item)
.........Public posting of convicted criminals & crimes (on forums)
...C. Theft...............Subsequent Offences
.........Forfeiture of all held gold
.........Public Jailing (10 Minutes Real Time)
.........Public posting of convicted criminals & crimes (on forums)
...D. Murder.............1st Offence
.........Forfeiture of 100000 gold
.........Semi-Private Jailing (20 Minutes Real Time)
.........Public posting of convicted criminals & crimes (on forums)
...E. Murder.............Subsequent Offences
.........Forfeiture of all held gold
.........Semi-Private Jailing (30 Minutes Real Time)
.........Public posting of convicted criminals & crimes (on forums)
...F. Hardened Criminals.......after serving 120 minutes prison time again for every 60 min (180, 240, 300...)
.........Same punishments as standard 2nd offence crime plus...
.........Public Execution (full penalties - no Resurrections or Raises)
............(Victim or victims family may offer slavery in lieu of exectution)
5. PRISON RULES
...A. Book of KeHaar may be used to escape the Knights (may change)
...B. If Knight RPs the taking of equipment, no quipment may be used by the character while in prison
...C. Casters may only cast what they had in memory at time of arrest (no sleeping to get more)
6. REQUISITS NEEDED FROM MAKZ & DM STAFF:[/color]
...A. Line item veto of this document (MAKZ)
...B. Appointment of 10 Knights (King Wend)
...C. Knights Uniform Armor (been hearing grumblings that its not beefy enough)
...D. Creation of Criminal Posting Forum (I can moderate it) (MAKZ)
...E. Completion of Lasso / Prison System (Addicted2rpg / Makz)
7. OPTIONAL ITEMS I WOULD BE HAPPY TO SUPPLY:[/color]
...A. Text for sign of prison rules (to be placed in prison)
...B. Text for sign, book or journal entry of Crimes and Punishments (much shorter version of this doc)
...C. Text for Knightly Guideline book (as a reminder till they get used to it)
...D. Anything else Makz can think of that it is within my power to supply