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Post by Gealcath on May 24, 2004 9:37:53 GMT
I have only been playing here for a week, and already my first impression is if you dont have a fighter with a high fort save or 10 levels of pale master any fight in pvp will come down to whoever can hit first with a scimitar or rapier, not to mention its near impossible for a mage to fight a half-celestial or half-fiend with 10 rdd levels which makes them immune to cold, acid, electrical, and fire.
Or maybe i am just surprised there still a server that has dev crit uncontrolled and alot of the sub races almost make people invincible gods.
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Post by MitzaVolchenko on May 24, 2004 12:42:17 GMT
Ahh, yes my favorite topic! I am on both sides of this fence. I can take down any Half-fiend or Half Celestial with my mage unless they are deadly careful. Dev crit relies first on beating your AC/concealment and then your dmg reduction and then on making a crit threat roll. Which means you can swing on me all day long while I hit you with IGMS (no elemental dmg), horrid wilts, scrolls of harm (after I mord's off your sanc and/or neg energy protection), bigsby's if you are not careful with your equipment choices, and while you may not be prone to death magic you still take secondary dmg as if you saved. Something you should note is that PvP is a voluntary situation on this server. If you don't get yourself into it, you don't have to deal with it and this is all academic. In my opinion the subraces are not that great. A few give edges that you'd have to equip/build creatively to get otherwise, but in the end clever beats uber any day. The nastiest builds on this server are still for the most part well equipped humans. And one of the most powerful characters currently in play is an elf with a very bad build. He is powerful because he has RP'd into control of the nastiest in game cult there is. Mala is a terrible PC build but for a long time held a degree of supremacy because of RP. Yeah she goes down to dev crit, but when the ten Warders that she had shadowing the conflict come out of the woodworks and surround you, you realize that there is one universal truth...NUMBERS ALWAYS WIN! *shrugs* We try to let anyone build anything they like to challenge the world, but when it comes down to it, there is plenty to do without worrying about what someone else can do with their build.
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TheNaga
Young One
I am the typo master!
Posts: 37
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Post by TheNaga on May 24, 2004 12:43:33 GMT
I agree dev crit is used to much hence I took levels in palemaster and now use dev crit kama with my monk/ wiz / palemaster really the only way to beat anybody who uses a rapier or scimitar. But trust me there are better ways I just can't be botherd to figure out how to get high enough fort save. ((and I need my base class for character to be monk))
And as for the sub-races I agree they can be a bit over powerd but if the person is willing to put all the extra time into tat character due to ecl they deserve to have an extremly powerful build
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Post by Makzimia on May 24, 2004 12:57:40 GMT
Gealcath, and if the server was a arena server, all you say here would be a problem however, it is not, and PvP is not what I made Fredian for, anymore than I made it just for RP, all is as I meant it to be, you can run around fight things that are tough even at level 40, fight others if you want, whether that is worth it or not is up to you, and make your own story within the story of Fredian as it evolves, hence why I listed my server under PW Story Makz. I have only been playing here for a week, and already my first impression is if you dont have a fighter with a high fort save or 10 levels of pale master any fight in pvp will come down to whoever can hit first with a scimitar or rapier, not to mention its near impossible for a mage to fight a half-celestial or half-fiend with 10 rdd levels which makes them immune to cold, acid, electrical, and fire. Or maybe i am just surprised there still a server that has dev crit uncontrolled and alot of the sub races almost make people invincible gods.
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Post by Phoenix on May 24, 2004 15:19:03 GMT
I have only been playing here for a week, and already my first impression is if you dont have a fighter with a high fort save or 10 levels of pale master any fight in pvp will come down to whoever can hit first with a scimitar or rapier, not to mention its near impossible for a mage to fight a half-celestial or half-fiend with 10 rdd levels which makes them immune to cold, acid, electrical, and fire. Or maybe i am just surprised there still a server that has dev crit uncontrolled and alot of the sub races almost make people invincible gods. I don't see these 'gods' on the server, I build good characters and have yet attained this confidence. I have also yet to see anyone I fear like that. So if I can be killed, and I can kill isn't that balanced? I don't see anyone being godlike on this server...
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Post by JoScMa on May 24, 2004 15:33:07 GMT
No character is unbeatable. Dev crit or no. If you would have mentioned this a few months ago where there were a lot more immunity items, then I think you could have made a case. Alas, those items are but a memory and now people can actually die
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Post by MitzaVolchenko on May 24, 2004 18:37:58 GMT
Hush Phoenix!
You will dispel the illusions around some of our mightiest!
*grumbles again that Mala never got to toe up with Mack using Immune to Crit cloak*
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Post by Phoenix on May 24, 2004 18:50:34 GMT
*sulks away to the corner*
edit: BTW, my most recent character is quite deadly, and has poo for D-crit, I didn't get it until 38th level and I only have a 26 base Str.
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Post by W(ie-ei)rdness on May 25, 2004 18:48:29 GMT
Psh, the weak half-celes/fiend immunities mean very little in the level 40 realm. Besides, the only damage that is usually dealt in PvP is negative (Well, at least for nonshields)), divine and non-color. The only way to fight a dev criter is to be one yourself with a ultra high save build or a PM build. And don't forget kids, Greater Sanctuary can prevent all problems, especially if your build is capable of hurling crazed amounts of magic... ((And that's why I'm making an ultra high save/dev crit/spellcaster to remedy all my monster/player problems... well, most of them.))
I agree, there is no god player on the server, besides, the power you get through RP, namely, Ahlin for example, is much funner than PvP... Though I am using my new build to be more rp friendly with the rediculously high CHA...
LOL, I don't need dev crit to get drake under control!
Lol, mack beat me with a stick yesterday, it was pretty classic...
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Post by Phoenix on May 25, 2004 19:07:35 GMT
*sigh*
I guess I'll never convince anyone...
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Post by Cella on May 25, 2004 19:10:27 GMT
I agree, You don't have to be a Dev-critter...But noone can defend against a ONE!!! Lanah
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Post by W(ie-ei)rdness on May 25, 2004 19:53:46 GMT
I rescind my statement then... You can kill one without being one, but it is funner to be a dev critter and see who blows up first...
Gahaha, Salacia, a knight... *Cackles* Oh how sweet it is to have good friends who think about me... and my sick twisted desires.
Heh, I still have not figured out what determines dev crit DC...
Oh well, back to writing more about Neyakiea and somehow trying to figure out how I'm going to slip such a sick, lewd goddess into the Pantheon...
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Post by Cartoonic on May 25, 2004 22:24:49 GMT
For future reference, Dev. Crit DC is based apon how much strength you have.. just a bit of information for those who don't know, and now you know why RDDs have such a high DC Cartoonic.
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Post by W(ie-ei)rdness on May 25, 2004 22:26:47 GMT
Here is the formula for the most powerful feat in the game...
10 + half of your character level + strength modifer
Nuffsaid, a level 40 char with 25 has 10+20+7= 37...
It's a nice number when you get higher STR, I've seen people throw a 45+ around.
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Post by Phoenix on May 25, 2004 22:34:59 GMT
D-crit's DC= 10 + 1/2 character level + str. bonus (30+str bonus at 40th).
Str 25=+7 to str.
Minimum DC on d-crit at 40th level=37 (+6 with str. maxed out from enchantment)=43 effective MINIMUM.
But no one will stop at 25 str (odd number) so really add one more to that...
edit: Nor'il's DC on d-crit is 50, but there are one or two higher...
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