Aboxorox
Fredian
All Great Warriors Know when to Run
Posts: 62
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Post by Aboxorox on Aug 12, 2004 11:30:46 GMT
The quests that involve killing in the end change the hostility of the NPC to the PC Speaker but not to his party. A few examples of the is Bodak's Belt, Orc Encampment, and The wizard quest. I am not sure if it changes your faction if you attack them but I have been hesitant to attack them while nonhostile. This leaves one person killing the creature. Could you change the script to not only change the NPC's hostility to the PC Speaker but also the PC Speaker's Party?
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Post by Naraldur on Aug 12, 2004 15:47:30 GMT
Yeah, I second this, same problem, same reasons. Needs a fix IMHO.
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Post by Makzimia on Aug 12, 2004 15:53:34 GMT
And because you don't know, I'll tell you. If I was to make it party hostile, and the way MOST of you do quests, it would mean ANY NPC of that faction, ANYWHERE, because bioware factions are bugged anyway, would be hostile to you. No.
Makz.
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