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Post by Parinor on Nov 15, 2004 20:53:53 GMT
There is a nice little city that reminds of the underdark under Ranestadt with a little inn, with all other houses being locked. There are also 2 npcs standing around without any dialogue or talk.
Is it possible in the future to make that place more alive or let players buy homes down there?
A quest could also be added to the inn there i suppose...
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Post by JoScMa on Nov 15, 2004 21:17:56 GMT
When I talked to Makz about those two NPC's months and months ago, he told me that there was going to be a NPC that could add special properties to items like the blacksmith guy in HotU. These two NPC's were just there to hint people about it. Now since that will probably never be imlemented, I think those two NPC's could talk about something that actually exists.
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Post by addicted2rpg on Nov 15, 2004 22:15:15 GMT
for history's sake, the blacksmith forge npc was a concept we came up with to fix a problem: ATS exploding after a certain size, thus not allowing any additional items to be added. I thought and I thought, days and nights, how to fix that thing. Finally, I found a way so its not really necessary anymore. Yet, an entertaining idea still. The solution was really interesting, involving 7 convicts in the temporary spawn point who, sentenced to life in hard labor, haul coal into the astral forges of creation to make crafting possible on the lower lands of Fredian... Thus the constellation, "The seven convicts" You think I'm kidding, don't you? I'm not
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