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Post by addicted2rpg on Sept 7, 2004 19:49:18 GMT
Content that is definitely being addressed:
-Subrace fixes -House System -Damien Swift AI updates and fixes.
Content that is very likely to be addressed, but won't be for a little while:
-Code support for second server inter-communication (database driven). Pending actually development of the second mod first. Time constraints at this time are too much to write this into the extenders in C++ until more time becomes available later [unlikely]. If you want a more integrated form, contact PlasmaJohn at nwn.bioware.com in the NWNX/APS group. He is a volunteer and not a Bioware employee.
Content that might be addressed:
-Code support to resume a more automated form of the styne races. Originally a DM event by yours truly. -A proper battle arena with persistent stats and scores, wagering items and gold on a contestant, and auto-generated player ranking. -Additional *team* PvP support for DM run battle quests. -In game bulletin board
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Post by addicted2rpg on Oct 29, 2004 20:31:33 GMT
so I don't forget (no pencil and paper near me and if I don't write it down I'll forget; ack its a public forum but what the heh, no one else posts in scripting area) =-)
this weekend/next week:
-PP tool fixup, testing, send to Makz.
-Up lasso DC [done!]
-Fix the ' in peoples names for both jail and slave systems [done!]
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Post by addicted2rpg on Nov 16, 2004 14:59:52 GMT
-Ok, PP tool was made but it Bioware limitations make it unfeasible to throw in the game. Makes PP just too lame. Code, although finished, is shelved.
-DM pager made on short notice.
todo..
5 level nagger (oh, the players will just love this one har har)
slavesystem fix for not so nice naming conventions. May have to put self correcting data code. Also contemplate cleanup code before it grows large (still at 10-15 records)
buy a ps/2 to usb converter for my new kvm switch so I can actually see the monitor of metafocus (darn switch is keyboard driven).
Damien and the House system still crying on the cold stone streets.
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Post by addicted2rpg on Nov 18, 2004 15:41:12 GMT
almost 4th quarter... -as announced in module updates hopefully slave fix will let people like Parinor and his mistress get setup. I mean, people like their names, of course. -got that converter. darn they overcharged... -new development: Fredian's namechecker is about to get stricter! Only alpha characters, numeric characters, and the single quote ' will be allowed. We love our European players, but Makz tells they are all already using legal names So, with the go-ahead to move forward on this (since the impact is low), its going in. Names like John "Iamajerk" Doe will also get canned, as the quote will be illegal. Ivan "The Terrible" etc.. will have to get fixed or remade. ETA: this Friday, probably won't be loaded until Saturday morning or if Makz takes the weekend off, Monday morning. -Still same stuff, the 5 level nag, the house, and damien.. and somewhere, really far down there, a wand of performance The nagger is expected to generate a little hostility so for kicks I'll add it to the configurator so Makz and I can shut it off in-game (hah hah, fat chance) if people start rioting beyond expectations. Designed to assist a comeback in RP culture and polite in-game courtesies...
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Post by addicted2rpg on Nov 28, 2004 17:55:44 GMT
Wow it's been a busy time at addicted workshop. Let's see.. We're looking great! Finished- -PvP logger was developed on a gunshot in just 32 hours with 12 hours of code writing, including the design phase which is usally the longest. Yay! Pending --No word on how slave system fix went -- better bother Parinor and see what's up with that. -Namechecker enhancement was done but we want to add quotes to it. Bioware sucks for not having an escape character in there scripting engine. So that is hanging on a chad until we get it figured. Slated --The 5 level nag. Probably coming up next depending if I find the core lying around; I may have to modify the new subrace routines. -Pick Pocket ninja- prohibits people from stealing more than 3 times per Makz.EDIT: game day. Hmm, should stealing from an NPC count as a time? Well, it will for now so I have something to test it with! -Damien!!! -The House system! -The RCS system oh god.. . I feel sick thinking about it. Its like a math problem I've been staring at for 3 months with no easy solution. It represents a major tilt in our already two volatile populations. Fredian's values.... must be maintained. -A proper battle arena with FUN games, scores, and tactically interesting fighting scenarios... not that hack in whillem. -oh yes... and a wand of performance.
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Post by Silentus on Nov 29, 2004 16:49:35 GMT
Just wanted to throw a thanks your way Addicted - You've been doing some real good (and directly visible in the forefront) work lately. Thanks for all your hard work!
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Post by Saturnalia on Nov 29, 2004 19:07:17 GMT
Stupid question, what is RCS?
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Post by Parinor on Nov 29, 2004 19:12:30 GMT
Royal Court System
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Post by Silentus on Nov 29, 2004 21:30:37 GMT
RCS will replace the guild system and is intended to allow for: 1. More RP opportunities 2. Faction based house (guild) warfare 3. A ruling structure/council (of sorts) for the Island - Of course King Wend is ALWAYS a higher authority as Makz will not allow the island to go in a direction he doesnt approve.
He and Addicted will not allow this to unbalance power for individual PCs, just on other houses and their members. The last thing we want is for the single character to be getting bullied by houses (unless of course the single characters player wants to do it from an RP perspective).
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Post by Parinor on Dec 2, 2004 9:00:05 GMT
Slave fix works fine
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