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Post by FaithIsTruth on Feb 5, 2004 3:55:55 GMT
I couldnt post on my IGMS/Forceful hand post so I did it here. . .
I wasn't burt at PvP, I WAS attacked but escaped. I play in alot of PvP servers, some even with level 40 items and mages find ways to get around using these spells, since using them, if they arent already disabled, gets you booted/banned. Diversify your spells first, I doubt if any char has 50 resist to everything in this module, emp or max ice storm is a very good spell, horrids are great, unless somebody has necro immu, fingers of death, delayed blast fireball, which can do about 100 dmg, dont think that IGMS isnt the ONLY spell out there guys, especially Phoenix, I can see IC reasons for using these spells. . . it just seems wrong to me, and I DO dislike being yelled at, I suppose thta this is an RP server and not really a PvP server like I normally play on so RP is the main focus other than power, so it really isnt much of an issue who kills who, but I still feel bad every time I use these spells, shouldnt PK be at least a little fun?
It's difficult to kill people with timestops unless you have like 6 of them(I think in this server you can get around timestop by being in hide mode, I'm not sure, havent really tested it), at higher levels Timstop isnt an issue if there's no IGMS because who can do 300+ damage in two or three timestops? Because thats as much as they'd be able to do because you'd run out of spells, timestop=level 9, emp fod=level 9, most damage spells ARE level 9 if they're going to kill a level 40 character, so i dont believe timestop is really an issue, and of COURSE I've seen harm and dev crit, Harm is easy to prevent, shadow shield works nicely, mantle, spell resist, cheap spell though yes specially against fighters. . . Dev crit reallly isnt fair. . . I havent seen the DCs on it but there ARE items that get you +5 fort and such, many many. I'm not sure how much good that would do but hey. Different strategies, like you asked for, different ideas, and it didnt really take me too long to come up with them . . . I have seen the wish spell in PnP, I havent really seen amny people in PnP killing each other though. . .
My largest issue here was the mage battles though, we arent talking about one mage doing dev crit on another, I simply want to know, why use these really cheap spells, when you dont have to?
I'm sorry but I will continue to look down on players who use these as a first resort, I try to keep my PvPing as clean as possible unless the other player uses a cheap spell first.
Edit: I would LOVE some counters against IGMS. . . sr save would probably be the best I think, just cause then some at least would hit and the character could get around it by having spell penetration feats. . .
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Post by Cella on Feb 5, 2004 9:25:49 GMT
The same reason every Paladin uses the best sword they can. As a mage, your defence in Melee is so vulnerable that we tend to just make sure you never get near enough.
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Post by Makzimia on Feb 5, 2004 13:55:30 GMT
You can look down your nose as much as you like, but if I hear of someone actually taunting someone OOC ever again in game over it's use, like I have actually seen... look out!!!!!
Makz.
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Post by Adyanna79 on Feb 5, 2004 16:11:42 GMT
Yes I never got the whole using this or this spell is cheap... And buffing up is for cowards...
As a sorceress the best Armor I can wear is a robe...
Let's see if I am fighting a Paladin or a fighter or even a monk... They have a lot more protection than me...
And why is that... it is because I can cast spells.
Now on the issue of using the same spell over and over again... I am a creature of habbits... :-) and I feel that if something works I will use it...
Now Do i call any Fighter Coward or cheap because he hits me with his sword 6 times in a row...
Or do I call him a coward for wearing armor...
Come people this is what makes the game fun... differences between char...
I know that IC people can say these thing, but remenber that in most stories the mage is usually the rare char and he is also usually the most powerfull one... So it make sense that for all our weaknesses we can do some great things.
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Post by Phoenix on Feb 5, 2004 16:42:02 GMT
I'll make this simple for those that don't play mages. Fighters get hundreds of hit points, say 600, with out focusing on con. My mage has over 200. In order to kill a fighter type, with spells that damage (everyone has immunities to instant death and prone things 95% of the time) you would have to cast 7 firebrand (maximized at 90/spell or delayed blast fireball at ~100) to drop this fighter. Of course they probably have at least 15 fire resist, so maybe that's 8 spells. OK, 8 spells hasted is 4 rounds. Hmm, 4 rounds of standing and fighting toe to toe at least 3 of those rounds (doesn't take more than a round to close in on someone) isn't too apealing. But wait, there's more, if it takes 4 rounds to drop this fighter they are GOING to heal themselves at some point. Drop a heal potion and the mage has to start over, better hope you have enough spells for their heal potions, but wait you don't. So the only alternative is massive damage in short periods of time, and time stops. Sure you could do it with timestop and some other spell, but then you would just complain about spamming time stop, oh wait people already are whining about time stop...
What if fighter drops their swords to > +5 so things like damage resisitance spells work? But I don't see mages whining about +8 swords, or all the immunity items, so why compain about the few tactics mages are viable to a mage?
EDIT: I'm still waiting for someone to mention a viable tactic, you ask why people use these 'cheap' spells, but don't offer an alternative. Don't complain about the tactic they ask US to come up with an alternative. If we had an alternative we would be using it...
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Post by Cella on Feb 5, 2004 16:50:38 GMT
I agree with you 100%, Do these Swordsmen ever stop whining?
It is quite nice to throw th odd Hellball in to warm their butts, prior to IGMS.
The trouble is, they are too stupid to spend the hours studying these fine spells.
20 Missiles coming your way boys!!!!
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Post by Phoenix on Feb 5, 2004 16:57:16 GMT
Really, they don't even realize with IGMS and timestop they can STILL drop mages... It happened to me last night, you can only do so much damage vs. heal potions, and when you run out of spells... edit, oh didn't see this question by Faith, but the DCs on d-crit is in the 50s for most people who have it, I've seen calcualtions to 60 I think. +5 to Fort. ain't gonna help. I don't even think fighter classes can save well against it, non-fort save classes will pretty much never save.
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Post by Spathic on Feb 5, 2004 17:18:25 GMT
whats funny about this whole thing is this discussion was started by a mage... personally I don't like playing mages but i don't begrudge them anything... fighters have become total beasts in 3e, especialy with gear that minimizes what their foes can use against them... i say let the mages be cheapasses we'll just get in close and punkslap 'em one good time anyway... heh heh
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Post by ride on Feb 5, 2004 18:16:47 GMT
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Post by Phoenix on Feb 5, 2004 18:20:57 GMT
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Post by Shwabba on Feb 5, 2004 18:22:06 GMT
I've been reading these two related threads, and I have to say I've been laughing the entire time. I'm probably not laughing for the reasons you think, however. You see, the thing that strikes me so very funny, is that the person who admits to knowing mainly PvP and extremely little about RP has made an excellent RP observation, while many who claim to be fervid RP'ers are championing a decidely PvP'er point of view. In my (perhaps not so humble ) opinion, only a character with either a limited intelligence or wisdom would resort to using the same trick over and over again. Think about all the video games you've ever played. The bosses that only had two or three moves were the easiest to beat, because you *knew* what they were going to do before they did it. Also, when is the last time you read a good book where a character only had one trick up their sleeve and never got beat down because of it? A highly intelligent character would be able to contrive many different strategies using varied abilities to defeat his foes. Likewise, a very wise character would realize that by diversifying his attack/defense methods, his enemies would be less able to predict his actions and thus be less able to defend against them. I'm not saying mages, or anyone, should completely cut certain actions out of their retinue, but you should definitely spice things up a bit. If every mage I fight goes in sequence (1.timestop/forceful hand 2.IGMS/firebrand 3.Rinse, Repeat) then what's the point in interacting with *different* people? Since I'm basically fighting the same poorly scripted mob anyway, I'll just pick one guy and stick with him. However, if you learned to RP by playing EverQuest, by all means continue clicking the same button over and over again. Just makes it easier for me to know what defense/attack patterns to use Different Strokes for Different Folks, Your Friendly Neighborhood Shoe-shine Boy (HA! Didn't see *that* one coming, did ya?? ;D ) "Whatchu talkin' bout, Willis?"
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Post by Phoenix on Feb 5, 2004 18:30:46 GMT
If every mage I fight goes in sequence (1.timestop/forceful hand 2.IGMS/firebrand 3.Rinse, Repeat) then what's the point in interacting with *different* people? Since I'm basically fighting the same poorly scripted mob anyway, I'll just pick one guy and stick with him. If I follow that logic fighter are poorly scripted, swing the sword, risne, repeat. How many times should I cast bigsby's hand spells before I realize everyone has freedom? How many times do I have to see a fighter kill me because I tried to kill them with ~100 hp/spell and they healed themselves until I run out of spells? How many times do I have to cast death spells to realize everyone has immune to death? Do you realize I just went through 90% of offensive spells? Can anyone offer a strategy that WILL work as an alternative?
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Post by ride on Feb 5, 2004 18:35:51 GMT
it's true, they would. alright I'll start whining too then.... <sarcasm>the magic immunity crafted items are cheap!! only only cheesey fighters would have to resort to such a thing... </sarcasm> see we can all do it... do you hear anyone else complaining? no. shaddup and just play the game.... if your a mage, learn how to use counter
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Post by Adyanna79 on Feb 5, 2004 18:47:15 GMT
Well That is exactly why I don't dual (and it's my char choice) she tried and most of her good spells have immunities that counter and she was force to IGMS everyone and said what is the point...
She watches now...LOL
I use to play on a server where they add a arena where people(out of a commun accord would drop the ubber armor and fight) (to make it more challenging) it was in rp it was a form of dueling called (ironacly) Naked fight... you still had the option to not fight in such a fight or to fight with equip...
I'm saying if you guys want us to use different spells... Such a system would work... (I mean if you put down the +8 weapon and pick up the normal weapon(and the boots and cloak and armor for more reaseanable equip) my char might not be so worried about letting you near and cast Wail of the Banshee or Horrid...Both of those at my level take forever to cast... So you get a chance to fizzle it...
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Post by Shwabba on Feb 5, 2004 18:50:53 GMT
If I follow that logic fighter are poorly scripted, swing the sword, risne, repeat. If the fighter is only swinging his sword, then, yep, that is one EXTREMELY poorly scripted fighter mob. Especially with all the nice feats, items, potions, etc that he could be using in the mix. I know that a LOT of people are immune to a lot of things. But not all of them, so I'm still going to waste a round throwing down choking powder or entangling roots. And I'm definitely going to be attempting disarms, knockdowns, called shots, power attacks etc... As I said, I don't think ANY class should cut ANY particular strategy out of its retinue completely, just shake things up. I'm not going to type out an alternative attack pattern, because then everyone would say "Ooooh yeah, that's nasty" and then we'd have another post 3 days from now about how that's all anyone's doing You're a smart fellow, Phoenix, so I know you've probably already figured out the one that I'm thinking of, plus about 4 others heheheh. As for the rest of you, trust me, there are *plenty* of alternatives out there, for EVERY class. Seek and you shall find! Your Variably Constant Shwabbaman
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