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Post by ride on Mar 15, 2004 18:16:46 GMT
to answer the original question: it is fun I agree too Nat, Mys is my favorite too and sorry if you guys don't see me around for a week or so, I'm on Vacation in Northern Cal. Visiting my daughter and some freinds... (only have dialup and my laptop, but I will try) try not to kill yourselves till I get back. Long live the King!!! lol start getting them taxes...
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Post by Phoenix on Mar 15, 2004 18:46:14 GMT
Ahhh, Ars Gratis Artis. Sure but some people are feeling their fun is being watering down ala lasso's. I for one have not logged on much since I saw how it's being used, and the reaction of the people using it.
Instead I'm getting into the DM quests with Phoenix and starting a new, non-knight conflicting character for non-DM events. If there was something else to work towards there could be more options available for evil. All this pent up energy has nothing to direct it towards. Good players have lots of built in directions.
It seems people complain about everything that evil does. Lets see, to date I have seen people ask evil to not do: Murder in the open, steal in the open, do anything bad in front of a knight, dominate people, be a vampire, but oh yeah, they also don't want 'dumb' evil. So what DO you people want? It seems only the most elaborate plots (amulet, and raising a god) are acceptable, but shees people, we are not professional writers here cranking out masses of material. If an evil person wants to do some blatently evil thing don't whine about it, "please don't kill derto, that's dumb". I mean come on, that is evil, no matter how dumb it is. The only point in saying dumb, is to point that out to the player, which is wrong. Because even if the player doesn't understand something there are better ways to get your point across than telling them how stoopid they were.
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Post by Preedy1978 on Mar 15, 2004 19:40:18 GMT
ROFLMAO, *shakes head* why do people twist words so much? I have NEVER said what you can and cant do Phoenix...and i wouldnt. The point is that if you do those things in front of a Knight, then expect to be punished. *sigh* Another point is, just because a Knight is in town, does it mean that trouble HAS to be started? The Knights are there to keep order in a rp sense, and to uphold the laws. Isnt that why the CJ system was put in place? Ok, as for the vampire plot, basically, went completely out of hand from word go. It was a nice idea, but the whole of Styne was just pure mayhem. As I stated in a previous post, West Styne is a 'newb' area, and it really needs to be calmed down in regards to PvP etc. Why? Well, the reasons are OOC, because a 'newb' isnt going to stay on the server if killed within 5 minutes of starting from a stray spell. Phoenix, please believe me when i say that i really do like evil rp, and i want people to feel free in doing some rp in that regard. But 'stupid' evil still doesnt get my thumbs up of approval. I am FAR from being a smart person, yet I can see several ways of rp in regards to evil, that would be better than causing a brawl in styne, and then moaning about it when they are put in jail for it. Let me give you a demonstration of what USUALLY happens, in regards to this now well tagged 'stupid evil': 'The scene opens upon a peaceful day in Styne, Karl Yarrik is on duty and quietly conversing with a guard about routine business, Derto strolls about outside the inn, walking towards the masters forge, looking as bedraggled as ever. A newcomer enters the scene, a Human, approx 6ft tall and wearing black full plate and carrying a Bastard Sword and tower shield. He stops perhaps 6 feet away from Karl, and then eyes up derto. The black armoured figure then attacks Derto and kills him in quick order, with Karl and the guard looking on in disbelief. ' Karl: " IC:Sir! You are under arrest foir the murder of that poor Beggar!" Figure: "IC: Who me? I am only waiting here for a friend, Sir Knight!" Karl: "IC: ......" Figure: "Bah! He'll respawn in a couple of minutes, no big deal, quit yer whining" Karl: "Sir...you are under arrest...*unravels lasso* Figure: "OOC: I didnt do anything! Sheesh! Why you always planting the balme on me!" Karl: " OOC: Dont give me that, you blatantly chopped him down, right in front of me." Figure: " OOC: Dont give me that, you power hungry &^&%$^^!! " Karl: *Uses lasso and sends him off to jail without another word* - END - See what i am getting at here? Thats the sort of stupidity that has caused a lot of this mess, from BEFORE the Knights had jail tools. People always seem to forget that there are people trying to RP the knights as well, and at the moment they are NOT fun to play, because there are always people saying that we are not being fair. ...and then there are people saying we arent doing enough....So what can we do? My only option is to carry on as i am. As for domination, I actually agree with you Phoenix (Shock horror!! ) Unless someone is a spell caster, then they wouldnt know about it in the first place...so maybe people should think about that a little more. Im not against this in anyways, and i have had good rp from being dominated. (Hell, i think it was you doing that to me Phoenix ) Now, domination in my view, is an evil thing to do to someone, regardless of the situation (hence the saying 'the ends dont justify the means') because basically, the spellcaster is taking control of someone elses body and mind.
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Post by addicted2rpg on Mar 15, 2004 21:29:10 GMT
Karl, that is a really good post. I recall that while playing "the PC who had his alignment shifted", I had gotten into a habit of killing derto so I go back to being LN again.
One time you and Mack were standing in front of Derto just like that, so I said first "OOC: the following is an ooc action" and chopped the beggar down.
Karl and Mack "didn't see" because it was done in ooc, and everything was dandy. You guys were great.
Not trying to step up on a pedestal or anything, but the way I handled it that time would be a good template for others. I don't think people will make a big deal if you say "ooc: killing chicken ooc" and then kill the chicken. I don't say it when the knights are not there, but when they are, I do. The knights know that RP is not a mandatory playstyle on Fredian, but because it is a predominant one sometimes you have to "opt out" as you do something as a proper heads up for others. Of course, if you opt out, aside from doing what you need to do (i.e., killing derto), try to make yourself invisible / easy to ignore while others are RPing as a courtesy to them.
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Post by MitzaVolchenko on Mar 15, 2004 22:06:53 GMT
I think we may be confusing "evil" with "criminal".
Mala is definitively good, but also something of a criminal.
She has her thread in the Knight's report, though I will see her overturn that conviction yet!
The reason that the "kill on sight" Has become common is because the same characters of a "criminal" nature keep getting nailed committing the same crimes. If you commit the crime, and get caught you get punished.
"Evil" has nothing to do with crime except where a particular crime serves the "evil" purpose.
In the Western Cultural pattern which all but I believe one player that I know of have been raised in, we tend to mistakenly equivalate evil and crime. They are not one and the same. What is criminal is not always evil. And what is evil is not always a crime.
Slavery is a good example, most players on the server as people consider slavery wrong. It is a moral outrage, and most characters (good, neutral, and evil alike) agree that slavery is bad. BUT, it is legal.
*still looking for a player to hook up with because she really wants to play a true slave character*
*shrugs*
Regardless, everyone needs to stop giving the DM's headaches over this. Evil is not going to get its own kingdom, knights, etc. If evil wants to get together and work out a way to truly hold a powerbase of its own after the fashion of guild territories, etc. I am sure that can easily be accomodated and RP'd in such a way as to give everyone a good time.
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Post by kline on Mar 15, 2004 22:24:35 GMT
Thanks Mala I think that is what everyone is doing to. Getty does not think of himself as a criminal or that he breaks any laws. He simply has no concept of eather one. He does not know killing is wrong. Just that sometimes it has to be done to get what he wants. By the way, Getty never gets what he wants, lol. I chose the alinment CE for him, that is because the actions he does are CE. Does he truly feel this way in his mind. NO. He thinks he is a nice wonderful person. He does not understand why people think so badly of him. He acts on what he thinks at that moment. PS I have a 10 int I am just trying to play my charater. As I wish some other people with some low stats would do as well. If you didnt know a 10 int is about as smart as a Dog.
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Post by MitzaVolchenko on Mar 15, 2004 22:26:31 GMT
LOL...10 isn't that bad, it is about average...no bonus, no penalty...of course when I consider tha average person that I interact with on a daily basis...maybe averageis sacrier than I thought.
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Post by kline on Mar 15, 2004 22:38:32 GMT
I was taking it out of the books 10 = dog /12 = human
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Post by Silentus on Mar 16, 2004 1:42:03 GMT
Ahhh! I see the need for a rule Lawyer!
**Poof - Silentus Appears and writes on his slate tablet:**
I am afraid you are incorrect Kline, unless you are consulting some non-standard tome. Per 3rd edition players handbook: "Animals have Intelligence scores of 1 or 2. Creatures of human-like intelligence have scores of at least 3." This is reletively similar to what PnP D&D has said since 1st ed Ad&d at least.
**In a small puff of smoke Silentus dissapears**
Now, of course Stampy, being the exceptional specimine of canine intellect and physique, may score as high as a 6 perhaps (troll) but on average, a dog will have about a 2.
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Post by AvengersWraith on Mar 16, 2004 2:58:55 GMT
One time you and Mack were standing in front of Derto just like that, so I said first "OOC: the following is an ooc action" and chopped the beggar down. Karl and Mack "didn't see" because it was done in ooc, and everything was dandy. You guys were great. Need to get your alignment shifted towards evil for a reason, I found that killing the kids while in school or in their homes is very effective and out of sight. That was how I learned that little boy (darn my memory), he resurrects in the temple like players I am not done playing with my evil character, just playing with a new good guy for now, variety is the spice of life for some.
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Post by Spathic on Mar 16, 2004 3:06:08 GMT
most styne locals ressurect in the temple... and farming NPCs is bad Mmmkay... it's in the manual...
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Post by Phoenix on Mar 16, 2004 16:11:18 GMT
Farming and killing are different, he never said sit there and wait all day for him to come back... edit: and I think that may be a wisdom table your looking at Kline, even in 2nd Ed. animal int. was 1-2, 3 was required for basic speech, but I have no books in front of me, so
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Post by AvengersWraith on Mar 16, 2004 22:36:35 GMT
I think Kline is making a reference to one of the notes posted somewhere IG or in the Bioware manuals that says something about a 10 INT only being fluent in 1 language, less than 10 cannot read native tongue and gets worse. I am trying to remember if it was during character creation or in a manual I saw that type of reference for INT.
((When will they add a spell checker))
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Post by Phoenix on Mar 16, 2004 23:52:34 GMT
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Post by addicted2rpg on Mar 17, 2004 0:50:55 GMT
Since we are on spellcheckers and "farming", I'm locking the topic up now. Feel free to start a new one.
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