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Post by Silentus on Nov 22, 2004 21:14:51 GMT
I didnt wish to hijack Ores goodbye thread with this, but it brought it to mind so I thought Id start a new one. There are still a few of us out there that are as non-uber as a 40th can be. My primary, Vugor, was built under SOU - built for a level 20 max without any HotU or CEP considerations whatsoever. This sort of character is flawed from the start with reguards to how tough they can be. You know what, I couldnt care less and I would never have him any other way. Sure it was fun being among the top dogs for a little while, but it is just as fun playing his limitations. After the thrill of being among the elight killers grows old its the weaknesses that give you good RP options - plus you dont need to reationalize a build that doesnt make alot of RP sence from a race / class / alignment perspective. I've said it for years in live pen and paper RPGs, 'Strengths keep your character alive but flaws keep them fun to play.' -- Good on you, Master Crafter Minersmith --
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Post by Smitty on Nov 22, 2004 21:20:00 GMT
I'm not one for an uber build because I don't get into PvP much at all... I just want to hit things that will give ok exp at my lvl... trying to kill something with a 70 or 80 AC becomes a very difficult task if you didn't make that uber build, expecially when they hit for 60-90 damage each hit to your non-uber character with only 60 or so AC.
IMO the mod here is kind of designed to make your characters very specialized. I've just accepted that and adjusted my characters to try and do their best. Some still are very fun to play (my shifter) even though they really aren't uber (can you say 45 ab at lvl 36?).
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Post by JoScMa on Nov 23, 2004 4:06:54 GMT
Admittedly, I have both powerbuilt PC's (2) and the rest non-powerbuilt (5). Mac was my 1st character here and he has a lot of flaws. Although he was at the top of the pack in the first few months prior to the patch that fixed the xp and spawn bugs. He was built partially to get around the spawn bug (hence his fighter levels)and second, I hadn't tried a CoT char yet and wanted to give it a spin.
Anyway, the moment the spawn/xp bugs were fixed, the server had a major outgrowth of level 40 PC's. Just completely saturated the server. Then the real powerbuilding came into play. Time went on, Mac's a knight, most evil PC's are powerbuilt and Mac can no longer enforce the law without getting his butt handed back to him. And with other inherit problems on that front, Mac is not too present around town.
And as Smitty was saying, a good portion of the creatures were made in such a way, that it would make it challenging to the powerbuilt PC's. As a result, all the non powerbuilt PC's have extreme difficulty. Even in the case of some monsters, it makes it difficult for even powerbuilt PC's to handle them. Certain immunities/resistances render certain PC's useless against them. Rogues can become useless and I also noticed that dexterity based melee fighters have difficulty because they don't have damage potential good enough to punch through resistances.
And on top of that, I have noticed places that were once used as places of levelling are now deserted because of the difficulty these monsters possess. Ferrus, I hardly see anyone go there. Maze of the minogons, only people I see go there are those who get sucked in unwillingly. Hardly see people go to the Castille Dungeons. No rest zones discourage the casters and since the monsters have lots of HP (and/or AC), even melee fighters may shy away from it. Personally, I hate levelling and I don't want to spend 5 minutes hacking at a monster to get experience. Thus, it makes me find monsters that haven't been "uberized" and there is one notable monster that helps in that regard.
Those are a few examples. I know Makzimia wants monsters to be challenging, and maybe the combination of the high magic items, powerbuilding, etc. makes it difficult to the achieve that and may make monsters go overboard. Although do we want all these potential areas for levelling to remain deserted? Just an observation I have noticed throughout the time I played.
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Truth
Fredian
If at first you don't succeed, skydiving is not for you.
Posts: 56
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Post by Truth on Nov 23, 2004 7:06:19 GMT
For the uber builders and uber monster critics I have but one thing to say, D&D is not a solo game. Make friends and all will be well. My latest solution for the uber-built criminals is simple. I don't play my paladin in populated areas very often. If the uber-evils show up, I remember that order of arrows of wounding I need to be about making and leave. Ostracism has been a great equaller in societies for millenia. Does it frustrate me to not be able to play my primary as much as I would like because of assassin build twinks? Yep. Does it frustrate me that I am going to take another 4 months at least to get the Carralus essence to finish fletching? Yep. Do I still love to wander Fredian and meet people? Heck yeah! Ubers have fun being uber. I will enjoy my time with the flawed ones sitting in quiet glens discussing the realm and life and all that our characters have done and hope yet to do (or as Ambika is currently doing sitting in Ore's chair depressed).
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Post by JoScMa on Nov 23, 2004 7:59:22 GMT
Truth, Makzimia also designed Fredian such that if people want to be solo, then they can do that. NwN was based off of D&D, but doesn't mean every module pumped out of the module factory has to. Also, not all your friends can be on at the same time and of similar level. That creates difficulties, especially for levelling. Also the xp penalty for grouping is discouraging to many people.
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Post by addicted2rpg on Nov 23, 2004 19:24:15 GMT
JoScMa, I think you're on to something there. There are two types of interaction. Interacting with the world (the module) and with people (PCs playing the module). From the issues you bring up, it sounds like there are some issues in the former - interacting with the world - as opposed to behavior problems of certain people (interacting with PCs). I noticed Ore cited a few things similar, most world related, although he did make mention (and not too disdainfully either) that the uber builders enjoyed a better world interaction than he did. I would be jealous over it. I can't say what Percival felt, that's his post.
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Zaxus
Young One
Im a paladin in training.....
Posts: 26
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Post by Zaxus on Nov 24, 2004 20:50:01 GMT
Being Non uber makes things rough at high levels indeed... theres a big dispairity between what you can and cant fight at 35-40... wich is basically the line between uber and non uber. This server seems to be all about the uber AC/AB builds. PvP however seems now dominated by wizards who timestop and throw IGMS (or what ever else) at you untils your ashes, They also have uber AC and epic spells. We types just get killed unless we get REALLY lucky with a dev crit, the trick is getting these mages unbuffed... Since my character isnt ubber (Blaspheroth) I tend to RP more... im 39th and getting 40 out of the way JUST SO I CAN RP all the time... screw level grinding... I can only win in PvP if I get my minions to do the dirty work... so this is my real strength... IVE GOT AN EVIL ARMY. and THAT makes me ubber. But how did I get this evil army and become so uber? RP... RP... RP So there you have it. If you want to be uber make some friends, have them make up for the areas your not very good in, and proceed to bask in your ubberness.
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Post by addicted2rpg on Nov 24, 2004 21:16:21 GMT
Your evil army is being whispered of in various halls. The Island has always been ruled by the martial authority of Castille. Becareful what you do with it, and who it challenges.
If King Wend sees it threatening the security of Styne, Castille, and Whillem, he may have to act. It would be a shame if it was declared an insurgency and put down by the guards.
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Post by Radog on Nov 24, 2004 22:32:09 GMT
Ok, this is off-topic, but I noticed that a DM (A2RPG) mentioned Whillem in the previous post in this thread. There seems to be some confusion on whether the Knights have jurisdiction in Whillem or not....do we? Silentus? Makz? A2RPG? Another DM in the know? Let me know
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Post by addicted2rpg on Nov 25, 2004 0:05:17 GMT
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Post by Epitaf on Nov 25, 2004 4:50:43 GMT
If you take you'r time to build a solid chr who is capable of beating other PCs in combat your an 'Uber, hack 'n slasher' ect ect. forgive me but who doesnt want to be the best they can be? anyone? bah! -Gallomen
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Hanah
Elder
Hanah Dedraluin<br>Kether<br>Verine Odama
Posts: 203
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Post by Hanah on Nov 25, 2004 5:06:57 GMT
Some of us want to be the best roleplayers we can be. I don't think that if our priorities differ, either of us should have to be disadvantaged for it.
Hanah
EDIT: For clarification, these two priorities aren't mutually exclusive, either. Let's just acknowledge that different people have fun in different ways here.
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