Post by Makzimia on Apr 10, 2004 15:14:22 GMT
Greetings fellow Fredians,
well it is the weekend again, and as usual I have done a few fixes and add ons still to tie you over until Monday.
Before I get to those, something that ALL players should be aware of. Although it is nice to run around with the HUD off, pressing H turns all the border windows etc off for the uninformed, it makes it difficult to communicate with you... either as another player, or more importantly as DM. In a busy PW like Fredian, a lot happens all the time. Also each day, when I reload, I need you to be able to see when I inform you all, I am sure some at the moment think it is just a crash, due to not seeing me tell them to get off for a couple of mins. I really don't want to have to personally chase each remaining player and appear .
OK, that having been said...
1. Changed DC detect and redrew the traps in Arcane Plane.
2. Add Arcane Erinyes, and removed warped barbarians. The Arcane Erinyes, should be pretty nasty and fly in at you
3. Changed trigger portal for Arcane Plane entry to check 25 and above instead of 20.
4. Added rust monsters & snow orc encounters around the island in places.
5. Fixed sewer grate 3 in Styne - inner harbor, thank you to whoever found that, I had not realised it was broken... guess the toolset mucked it somehow.
6. Removed the free +4 foundation flail from Ranestadt, thanks Karl , guess that either a: should be part of a plot, it is marked so, or bioware stuffed up. I didn't even think to check that... 0GP nice price
7. Redrew the transition from Fredian steppes sinkholes... hopefully it is a little easier to use now.
8. Last but not least of what I will bore you with... upped carrying limit of Gold to 2 million.
Enjoy,
Makz.
well it is the weekend again, and as usual I have done a few fixes and add ons still to tie you over until Monday.
Before I get to those, something that ALL players should be aware of. Although it is nice to run around with the HUD off, pressing H turns all the border windows etc off for the uninformed, it makes it difficult to communicate with you... either as another player, or more importantly as DM. In a busy PW like Fredian, a lot happens all the time. Also each day, when I reload, I need you to be able to see when I inform you all, I am sure some at the moment think it is just a crash, due to not seeing me tell them to get off for a couple of mins. I really don't want to have to personally chase each remaining player and appear .
OK, that having been said...
1. Changed DC detect and redrew the traps in Arcane Plane.
2. Add Arcane Erinyes, and removed warped barbarians. The Arcane Erinyes, should be pretty nasty and fly in at you
3. Changed trigger portal for Arcane Plane entry to check 25 and above instead of 20.
4. Added rust monsters & snow orc encounters around the island in places.
5. Fixed sewer grate 3 in Styne - inner harbor, thank you to whoever found that, I had not realised it was broken... guess the toolset mucked it somehow.
6. Removed the free +4 foundation flail from Ranestadt, thanks Karl , guess that either a: should be part of a plot, it is marked so, or bioware stuffed up. I didn't even think to check that... 0GP nice price
7. Redrew the transition from Fredian steppes sinkholes... hopefully it is a little easier to use now.
8. Last but not least of what I will bore you with... upped carrying limit of Gold to 2 million.
Enjoy,
Makz.