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Post by Makzimia on May 13, 2004 15:54:49 GMT
Greetings fellow Fredians, First of all, take yesterdays update and apply to today also I discovered, that even though I had moved it over from my DEV PC to the server, I had not run it all that muck around made me forget to. Ok, now for todays, they include... 1. Added another fix on a different script from addicted in our quest to solve the breaking chests. 2. Made doors in Castille Dungeon level 1 plot that weren't and a couple of other things. 3. Added Castille Dungeon level 2, and made new encounters etc. 4. Added CEP roofs in various spots to see how they go, these include level 1 mines West Styne, Castille Dungeon level 2, Central Mines. Before I forget, as a reminder... PLEASE, when I do a reload, or even if there is a crash, when you see the server as active again on your list, give it about 30 seconds more to finish loading, this makes for a more settled in memory MOD, as we are using a memory access interface for the database, NWNX is that. Other little bits Enjoy, Makz.
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