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Post by Makzimia on Mar 17, 2004 15:35:57 GMT
Greetings fellow Fredians,
Well as stated late last night I spent somewhere around 11 hrs all up on making significant changes yesterday and then some more this morning. These basically involved nuking the child scripts of recipes and moving all those recipes into the parent script renumbering all tags and resrefs for all relevant crafted items, some will know how many I must have done, sufficient to say, a lot. In the process I tested all menus and all now show.
Updated the helms in the process also, those being normal helms.
Changed guards in West Styne and 2 in North Styne to bioware default AI and made them knights with names and slightly altered conversation and relevant armor.
Added meeting area and outdoor market area in Castille Gates area, crafters can make items at the market but not smelt or smoke. Also changed fog distance to make it more inviting.
All? for now. And thank you to those that have voiced their thanks to me and those that work with me, for me in particular, I am glad that you do like the work I do.
Enjoy,
Makz.
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Post by Makzimia on Mar 18, 2004 1:31:55 GMT
Who's stupid idea was it to add more arrows? ?? Well anyway... I have got the bows to show again, after they dissapeared due to my moving everything, basically, we have reached a limit on items in crafting... now whether that is a scripting fix or not... we'll have to wait on Salandra having time and feeling better from the flu she also has... to look at it for me. In the meantime, arrows are minus the +2 and +3 of bladed and all elementals. Makz.
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