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Post by Makzimia on Oct 13, 2004 13:01:45 GMT
Greetings Fredians,
Todays update includes.
1. Added new cep 1.50 crafting fix, D'OH, forgot it when recompiling.
2. Checked area reset script and removed some code, this MAY fix possesed creatures not following to other areas, as it had other mobs ( maybe possesed) being rested on exit of areas by player.
3. Added Castille Swamps - West, road from Castille Swamps - East joins to it. Also, relevant encounters etc for it.
All for now,
Makz.
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Post by Makzimia on Oct 13, 2004 17:49:17 GMT
Removed on enter check on crafting, it was deleting players crafted items strike one against CEP.
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