TheEvilTit
Elder
And here you can see THE PSYCHO LASER EYES OF DEATH being fired from the skull of Sartek...
Posts: 182
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Post by TheEvilTit on Jul 24, 2004 18:01:00 GMT
Firstly i should say i know how busy you are an all Makz (yes i think this is the point *starts grovelling*) so i understand if this hits rock bottom on your "to do" list that's if you do think this idea is worthwhile at all I also realise that catalogue of items is coming along and although this would go under tailoring, monk apparel is sometimes overlooked as they are seen as natural fighters, which is why i thought it'd be a great idea to make this post on behalf of the Fredian monks *wonders how long it'll be before he is smited with lightning * Sorry if i'm wrong an all but from what i can tell the best gloves you can buy are along the lines of the hin fist + 10 which give + 10 ab and +2d6 sonic damage. These gloves are relatively low end but apparently better than all the craftable gloves. Similarly the Formal kit of endurance (which has no class restrictions) seems to be better than any of the craftable monk robes, i.e. the best robes for a monk to wear, its stats are + 6 ac, +3 soak 5 damage, +5 constitution, freedom, haste, endure elements 1 use/day. Anyway...*squints to check if his readers haven't shot themselves after all his whining* we're asking for some high lvl robes and gloves, i've thought of some suggested stats for a potential robe and gloves if you're still willing to read on ;D : Immaculate robe of the virtuous heart: +10ac (armour mod) Damage reduction +5 soak 20 Freedom Haste Immunity to negative level/ability decrease Forceful gloves of expert hand-eye coordination: +20b or +15 enchant? +10 sonic damage +10 bludgeoning damage <EDIT> "Those are ludicrous stats!" i hear you cry lol i'm gonna post my current suggestions for some gloves and a robe further down according to the feedback i've recieved. ok i know what your thinking but i can't help it if the names i make up are corny lol Obviously since i'm not the only one who wants some better monk stuff other people will have suggestions for a good robe and gloves. *thinks at least if Makz doesn't like this idea i won't be the only one that gets obliterated with that herring* lol only kiddin errrm well anyway beggars can't be choosers so any improvements whenever will be appreciated... *hides behind his recliner, peering over for any replies occasionally*
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Post by MadBernie on Jul 26, 2004 5:12:52 GMT
I completely agree. I would also like to plead for some decent rogue outfits. As rogues (or anyone) with extremely high dex have nothing great to choose from. Of course, they could always wear the new monk gear modified to look like rogue gear Thanks Makz, you are the greatest human being (or any other race) ever.
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Post by Silentus on Jul 26, 2004 8:31:22 GMT
Just a bit of info for you all: 1. I wouldnt expect to see any invenotory changes till the item database has been made.... A number of crafters have been going thru an dinventorying all the craftable for Makz - this constitutes probably between 5,000 - 10,000 items in all but we have made good progress. 2. I seriously doubt (though I could be wrong) that you will see any weapon at +20 with the exception of a certain dagger. Again though - Makz makes the rules and I wont complain if he does (as I run a monk character too Dispite his herclean efforts, there are definately still inequities in the system - makz knows this. For the time being, I would recommend not bothiering with posting about item mods. Until he has time to look over the whole animal I very, very, very seriously doubt that he will make any changes. Sorry to bear bad tidings but dont give up all hope.
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TheEvilTit
Elder
And here you can see THE PSYCHO LASER EYES OF DEATH being fired from the skull of Sartek...
Posts: 182
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Post by TheEvilTit on Jul 26, 2004 8:56:25 GMT
My dreams dashed and diced, a dagger drawn down my heart… nah only kiddin lol In response to your first point, understood and i'm willing to wait a while (i don't really have a choice lol) ;D In response to your second point, fair enough, i know +20ab is the highest you can get on the server atm but monks usually have relatively low abs anyway so it would balance it out more, anyway if this is decided against i SUPPOSE i could settle with the + 15 enchant...lol only kiddin anything better than a +10ab bonus would be great. I realised the catalogue thing was goin on and my request on behalf of the Fredian monks (if thought of as any good) would take some time to say the least, but i guess i just wanted to get it all wrote down so i didn't forget (memory of a goldfish here ) and i thought the sooner i get it down the better cause there would be lots of time to consider it if it were to be implemented. So all your points are well taken Silentus, *crosses his fingers* but i will keep my hopes up! lol seriously cheers for your response.
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Post by JoScMa on Jul 26, 2004 9:59:45 GMT
I have to agree that the crafted gloves should get some sort of upgrade, at least when it comes to damage potential (+10 AB and whatever for extra damage). Monks are not supposed to be as accurate as a fighter so I think +10 AB is fine. 1-20 (or 1-12 if small sized) + a few measily pts doesn't cut it with all the damage resistances out there, especially for PvP purposes.
As for the robes... I think they shouldn't be made better than the Formal Kilt (at least concerning the AC bonus) because I have seen plenty of high level monks with enough AC as it is. Like TheEvilTit's latest character. Last I checked he had 90 AC and that was yesterday. That is plenty of AC in my opinion.
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Post by Smokey on Jul 26, 2004 10:03:37 GMT
I agree too
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Post by Saturnalia on Jul 26, 2004 10:20:32 GMT
Is anyone running a high end monk based on fists, rather than kama? I've seen kama with a +11 damage and I was wondering if anything in the glove department could compare.
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Post by Silentus on Jul 26, 2004 11:50:03 GMT
Well, Im not high end yet (only like 22nd or so) but silentus will never usea weapon other than his own body. His focus however is not combat - though his build will likely not reflect that as a pure monk doesnt have alot else to focus on except defence. Thats one thing I never liked with NWN - because it wasnt PW oriented, there are no real classes that are oriented for tradesfolk. Maybe in Dragon Age
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TheEvilTit
Elder
And here you can see THE PSYCHO LASER EYES OF DEATH being fired from the skull of Sartek...
Posts: 182
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Post by TheEvilTit on Jul 26, 2004 11:57:42 GMT
First of all thanks for all the feedback guys, i just have a few things to say concerning your post JoScMa, my character does have 91ac to be exact but, i don't think he should be used as a representative primarily because of the following reasons:
1: He's an AC build i.e. i've made him highly defensive (taking Silentus' point what else can i do? lol he is a pure monk).
2: He's a sub-race and so gets bonusses to his wisdom and dexterity which also increase AC.
3: He's equipped in such a way that only his AC is maximised (and his equipment is pretty much the best there is available for increasing AC).
Only his cloak and helm don't affect his AC, which leaves little room for variance in equipment, therefore going back to my first point which is that he's an AC build, now don't get me wrong 91ac is ok with me but, i know as a fact that some people (who aren't AC builds) have been able to surpass this figure, i have another character who was able to obtain 93ac and he wasn't an AC build and so is simply better than my monk in almost every respect.
Thus the reason i suggested an AC improvement in some higher level monk robes is because it would add balance by making monks at least equal to what in my opinion they're supposed to be some of the best at.
As for improving the robes in other aspects i still see no reason why this can't be done because the Formal kit of endurance +5 isn't a high end item, yet it appears to be the best robes available for monks.
As for the gloves, i agree completely with you, monk abs are not supposed to be as high as fighter abs and i guess for me to argue that point would be effectively arguing with what good old bioware believes, so i'm personally happy with +10ab, but as you say their damage does need to be increased (i see "weapon ineffective" far too often lol), so maybe changing that +10ab to +10enchant would be the answer as well as adding a few elemental and physical bonusses maybe? who knows? ;D
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Post by Silentus on Jul 26, 2004 12:13:19 GMT
Yes, a monks AB shouldnt be as high as a fighter, but thats already built into the engine, no? I mean, a fighter gets +1AB each level whereas the monk follow the 2nd progession table (I dont have the book in front of me but its something like 2 for every 3 levels or whatever). If memory serves those only apply for the first 20 levels but even so that is a +6 or so AB bonus for the fighter.
Using that logic (if it isn't faulty) indicates there need be no differnece in the equipment bonuses.
<edit> Though I suppose there is the argument of the guy who takes 20 Fighter, then 20 Monk to get the best of AB.
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Post by JoScMa on Jul 26, 2004 12:21:06 GMT
TheEvilTit, you are not the only one with a monk I have seen to achieve AC on par with other classes. I am a DM and I can look at anyone's char sheet. I still have to disagree with your argument.
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TheEvilTit
Elder
And here you can see THE PSYCHO LASER EYES OF DEATH being fired from the skull of Sartek...
Posts: 182
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Post by TheEvilTit on Jul 26, 2004 12:25:08 GMT
(I don't think that would be a very good build anyway so i doubt anyone will be arguing with that case lol) Yeah your logic is probably sound Silentus so keeping the ab bonus the same as most weapons is right.
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TheEvilTit
Elder
And here you can see THE PSYCHO LASER EYES OF DEATH being fired from the skull of Sartek...
Posts: 182
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Post by TheEvilTit on Jul 26, 2004 12:34:05 GMT
Fair point JoScMa, (can't argue with dm experience lol), i am happy with 91ac i was just trying to voice a possible argument for what inevitably other players out there might uphold, plus it's all the ammunition i have (for now!)...but honestly i don't really care if the ac bonus is scrapped. But just to set it clear we agree that there should be some gloves with higher damage values, and i don't see any objections to an improved robe that doesn't have more than +6ac? ...*happily waits to get shot down" lol Here's my amended suggestions for a possible monk robe and some gloves: Immaculate robe of the virtuous heart: +6ac (armour mod) +5 soak 20 damage reduction Freedom Haste Immune to negative level/ability decrease and maybe + 1 more thing since this is meant to be high end, like errrm +5 con, or +15 parry? Forceful gloves of errm Pain! lol +10ab/enchant +10 sonic damage +10 bludgeoning damage again +10 something else to make them high end? <EDIT> corrected some spelling errors, (this d**n limited comp got no spell checker on it )
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Post by Zhoreb on Jul 26, 2004 17:41:38 GMT
I thought I'd bump in for a quick note. My archer's AC will be the same at level 40 wearing AoC or the +6 Kilt. Oh that's not true...it will be 1 lower with AoC...So, do I have a point? hmm I thought I had one when I started this . Anyway, if you have a non-monk dex build, you need to reach DEX 46 with that +6 Kilt to get a better AC compared to wearing the AoC... It won't affect your AB, just the skills where armor check penalties are in place (-8).... So the point is...why am I writing this? Oh yeah. I'd like to see a better robe. And make it Chaotic and Neutral only... Sorry Eviltit, couldn't help myself. Just some friendly stab in the back.
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TheEvilTit
Elder
And here you can see THE PSYCHO LASER EYES OF DEATH being fired from the skull of Sartek...
Posts: 182
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Post by TheEvilTit on Jul 26, 2004 18:20:14 GMT
If i've interpreted your post in the right sense Zhoreb, your asking for a robe that has more than +6ac armor mod i.e. better than the Formal kit of endurance? Well if that is the case? then that's what i suggested earlier (i put forward +10ac armor mod)...lol so it's not really a stab in the back friend, just supporting what i originally put forward... However if you're referring to the alignment restriction chaotic or neutral, that is a stab in the back lol i don't agree with that because then monks (namely lawful) cannot use them.
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